Future UPDATES to the Demo


Hey guys, here's a devlog talking about future updates to the demo.

I'm planning for more updates to the demo.  Now don't get too hyped, it's mainly small stuff.  Here's a few things I plan on updating in the demo:

-Three options for stat growth at the start.(Basically, giving you the option to prioritize one of the 2 stats to your liking.  I'll go into further detail another time.)

-Tone down particle effects. (Just toning them down a little tiny bit because some players had trouble seeing what was going on.)

-Better Menuing. (I'm not really happy with how the menus work, so I want to work on that.  It ain't no Kingdom Hearts menus, that's for sure.)

-Enemy animations. (I really wanted to add this earlier, but I was crunched for time. )

-Fixing Spell Crashes.(Pyrus crash is good in the early game, and Ventus crash is great for NG+, but Arctus crash is too hard to land with, and Thundus crash is pretty useless.  I want to make them more worth while for players to use.)


That's mainly what I want to fix.  I can't give a release date for this update, but I'll make sure you guys know when it goes up.  If you haven't, please try the current Demo, cause I'm happy with how it has turned out so far.   And the full game will launch on September 10th, 2019.  The same days as Gears of War 5...HECK!  

Thank you, and have a great day.

-Luke Buckley (RandomWareStudios)

Files

Abra The Last Witch Rebirth Demo V2.zip 116 MB
Jun 04, 2019
Abra The Last Witch Rebirth V2 win.zip 111 MB
Jun 04, 2019

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