New Demo coming June 4th + Launch plans


Hey guys, I'm here to announce that an update to the demo is coming on June 4th.  Here is what the demo entails:

-First 3 chapters.

-New Game + 

-Better represents the quality of the final game.

And on the day the demo updates, there will be a new trailer by my good friend at Pen Camera Mouse Productions, who does amazing editing and VFX work, and that will be up on my Youtube channel when the time comes.


The full game will be available here on Itch for $5 on September 10th.  It will come to GameJolt a week later, September 17th.


Now...about the Steam release.  Sadly, it won't be on Steam at launch.  I haven't decided a date of when it will come out on Steam, and I also need to figure out how taxes work, and wait to pay the entry fee.  All financial things for a Steam release that 19 year old broke me has to sort out.  However, I can say that I'm hoping to have the game come to Steam by the end of this year.  

I also have a list of Youtubers that I want to give codes to.  I won't say who they are, but if your sub feed is as large as mine, you'll find out eventually.  Though, I already had to scratch one of the list.  I won't say who it is, or my I took them of the list, but if you used Twitter recently, you may already know who it is...

One more thing.  A new episode of Tales From The Ashes is going up on my Youtube channel on May 31st.  The last episode was about the development of the original game, Abra The 8 Year Old Witch.  This new episode will be about the development of the OG Abra The Last Witch, and the immense struggle I had while making it, while trying to graduate High school.  It really puts the themes of the game into perspective. You can subscribe here to see it when it goes up: https://www.youtube.com/channel/UCZeFLskWz9DyBqSCiq07J3g?view_as=subscriber


And that's it.  Sorry for the long devlog this time, but as September gets closer, pressure builds up.  I usually just remind myself to not worry if the game does well, and just focus on delivering the best game I can make. 

Thank You all, and have a great weekend.

-Luke Buckley(RandomWareStudios)

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